Lake UI and Icon Sets
https://store.steampowered.com/app/1118240/Lake/ SummaryThe style of the UI is simple and timeless. We considered creating a 80’s style UI, as the game […]
Freelance 2D artist for games and media Instagram@sonjavanvuure
https://store.steampowered.com/app/1118240/Lake/ SummaryThe style of the UI is simple and timeless. We considered creating a 80’s style UI, as the game […]
Personal work
Unused character style explorations for a game about heroes and adventures targeted at children.
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
https://store.steampowered.com/app/1118240/Lake/ Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van […]
Client: tiger&squid Year: 2018 until now Freelance project Role: Art director and concept artist Team: lead and character modeler – […]
Developer: Wanted 5 GamesPublisher: AzerionMy Roles: Art Director, 2D artist, UI artist. Cook & Match Sara’s Adventure is a Match […]
Some relaxing sketches in Procreate on my ipad
Personal work – character designs
Inspired by the mythe of Circe, I joined forces with Charlotte ‘Madelon’ van Grunsven to work on a concept for […]
Steamstore: https://store.steampowered.com/app/1118240/Lake/ Client: Gamious Publisher: Whitethorn Digital Year: 2018 – 2021 Freelance project Project website: gamious.com/lake/ My role: Character Lead, […]
Client: De HersenstichtingService: Concept and visual development, gamification, UI and UX designIn coöperation with: Better Together Agency: Strategy, concept, research, […]
Zhu Bajie, Pigsey Sun Wukong, the Monkey King
Client: Cartoon Network Year: 2017 Made at: Mediamonks Role: 2D game artist, Creature artist, Visual effect designer, Background artist Mighty […]
Client: Saatchi & Saatchi, Toyota Year: 2017 Made at: Mediamonks Role: Texture artist and prop designer Debuting at TechCrunch […]