Lake, a narrative adventure game – currently in development

Steamstore: https://store.steampowered.com/app/1118240/Lake/
Client: Gamious
Publisher: Whitethorn Digital
Year: 2018 until now
Freelance project
Project website: gamious.com/lake/
My role: Character Lead, Interface Designer, Illustrator and Art Director. I design the characters of Lake, create modelsheets, art direct the 3D artists, adjust the charactermodels to a final version and texture them. I’ve also designed the interface of the game and created the promotional art and store assets.
Team: Pim Bouman– CEO Gamious
Jos Bouman – Creative Director
Dylan Nagel – Producer and designer
Jonathan van Immerzeel – Technical art and environment
Luc Schols – Programming

 

Welcome to the lake.

It’s been seventeen years since Meredith Weiss left her quiet lake town in Oregon, USA. Sudden and unforeseen circumstances have forced her to come back from the big city, and take up a job as a mail carrier. On her mail route, she runs into many of the townsfolk. Some are new, others are part of her long forgotten past.

Why did she come back? And will she stay?

Lake is a narrative adventure game currently in development by Gamious.

 

Related image

Above are a couple of characters I designed for Lake. I created a character-style that would fit well with the style of the environment that Jonathan created, but also stand out with more saturation and colors and exaggerated shapes.

 

 

Image

Categorieën:Game ArtTags: , , , , ,

Sonja

2d game artist from The Netherlands
Instagram: @sonjavanvuure

2 Comments

Geef een reactie

Vul je gegevens in of klik op een icoon om in te loggen.

WordPress.com logo

Je reageert onder je WordPress.com account. Log uit /  Bijwerken )

Twitter-afbeelding

Je reageert onder je Twitter account. Log uit /  Bijwerken )

Facebook foto

Je reageert onder je Facebook account. Log uit /  Bijwerken )

Verbinden met %s