Lake, a narrative adventure game – currently in development

Client: Gamious
Year: 2018 until now
Freelance project
Project website: gamious.com/lake/
My role: Character designer, interface and a tiny bit of art direction
Team: Pim Bouman– CEO Gamious
Jos Bouman – Creative Director
Dylan Nagel – Producer and designer
Jonathan van Immerzeel – Technical art and environment
Luc Schols – Programming

Welcome to the lake.

It’s been seventeen years since Meredith Weiss left her quiet lake town in Oregon, USA. Sudden and unforeseen circumstances have forced her to come back from the big city, and take up a job as a mail carrier. On her mail route, she runs into many of the townsfolk. Some are new, others are part of her long forgotten past.

Why did she come back? And will she stay?

Lake is a narrative adventure game currently in development by Gamious.

These are a couple of characters I designed for Lake. I created a character-style that would fit well with the style of the environment that Jonathan created, but also stand out with more saturation and colors and exaggerated shapes.

 

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Sonja

2d game artist from The Netherlands
Instagram: @sonjavanvuure

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