Red Kiss – Currently in development
Client: WispfirePublisher: Fellow TravelerRelease date: yet to be revealedMy role: UI/UX artist (Figma, Photoshop)Steam page: https://store.steampowered.com/app/2523380/Red_Kiss/ (please don’t forget to […]
2D artist for games Instagram@sonjavanvuure
Client: WispfirePublisher: Fellow TravelerRelease date: yet to be revealedMy role: UI/UX artist (Figma, Photoshop)Steam page: https://store.steampowered.com/app/2523380/Red_Kiss/ (please don’t forget to […]
Developer: Wanted 5 gamesFor: N-dream (AirConsole) IP owner: TetrisMy roles: Art direction, pre-production, UX and UI. I’m currently working with […]
Client: GamiousPublisher: Whitethorn DigitalRelease date: November 2023My role; Character Art lead, concept artist, character texture artist I designed all of […]
Developer: Wanted 5 gamesPublisher: AirconsoleIP owner: MattelMy roles: Art direction, concept art and UX/UI design (Figma) With Wanted 5 Games […]
For a personal project I’ve explored the theme of swamps and created several character designs with it, combining it with […]
Er is geen samenvatting, omdat dit een beveiligd bericht is.
Client: Submarine, Zoo (Undisclosed)My role: Art Direction and background artist The following paintings and sketches are style and scene explorations […]
Developer: Wanted 5 gamesPublisher and IP owner: JumboMy roles: Art direction, concept art and 2D asset creation (UI) Together with […]
A study of one of my favorite masters of painting: Sargent.I tried to stay true to his approach of working […]
Er is geen samenvatting, omdat dit een beveiligd bericht is.
Er is geen samenvatting, omdat dit een beveiligd bericht is.
I’ve produced videos showcasing my sketchbook, to show some work I’m proud of.
https://store.steampowered.com/app/1118240/Lake/ SummaryThe style of the UI is simple and timeless. We considered creating a 80’s style UI, as the game […]
Personal work
Unused character style explorations for a game about heroes and adventures targeted at children.
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]