
Lake character design
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
2D artist for games Instagram@sonjavanvuure
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
https://store.steampowered.com/app/1118240/Lake/ Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van […]
Developer: Wanted 5 GamesPublisher: AzerionMy Roles: Art Director, 2D artist, UI artist. Cook & Match Sara’s Adventure is a Match […]
Unused character style explorations for a game about heroes and adventures targeted at children.
Client: De HersenstichtingService: Concept and visual development, gamification, UI and UX designIn coöperation with: Better Together Agency: Strategy, concept, research, […]
Inspired by the mythe of Circe, I joined forces with Charlotte ‘Madelon’ van Grunsven to work on a concept for […]
Steamstore: https://store.steampowered.com/app/1118240/Lake/ Client: Gamious Publisher: Whitethorn Digital Year: 2018 until now Freelance project Project website: gamious.com/lake/ My role: Character Lead, […]
Client: tiger&squid Year: 2018 until now Freelance project Role: Art director and concept artist Team: lead and character modeler – […]
Zhu Bajie, Pigsey Sun Wukong, the Monkey King
Client: Cartoon Network Year: 2017 Made at: Mediamonks Role: 2D game artist, Creature artist, Visual effect designer, Background artist Mighty […]
Client: Saatchi & Saatchi, Toyota Year: 2017 Made at: Mediamonks Role: Texture artist and prop designer Debuting at TechCrunch […]
Client: Gatorade Year: 2017 Made at: Mediamonks Role: asset creator, environment artist, illustrator and key artist. Gatorade: Fuel Force is a […]
Client: LEGOLAND, VML Year: 2017 Made at: Mediamonks Role: Art director, asset creation Quest to LEGOLAND is a location-based adventure […]
Client: LEGO APAC Year: 2016 Made at: Mediamonks Role: environment concept artist, interface designer To launch LEGO Nexo Knights, MediaMonks […]
Client: Team 17, Tiger&Squid Year: 2015 Role: Key artist I’m very proud to announce that I had the honor to […]
Well, that was one intense weekend. I participated in the Global Game Jam this weekend, together with Emiel Kampen (Prrrpl), […]