Client: Wispfire
Publisher: Fellow Traveler
Release date: yet to be revealed
My role: UI/UX artist (Figma, Photoshop)
Steam page: https://store.steampowered.com/app/2523380/Red_Kiss/ (please don’t forget to wishlist!)
I’m very proud to be able to share that I’m working on Red Kiss as the UI/UX artist. This game takes place in the tense and fractured streets of Cold War Berlin where you dispatch a team of vampire spies. Tap into their powers, gain their trust and manipulate your way through this bloodthirsty Tactical Narrative RPG.
I’ve been working closely with art director Aïda de Ridder and performance designer Roy van der Schilden to come to a visually striking and meaningful UI style, and Bart Heijltjes and Dylan Nagel to translate my Figma prototype to in-engine.
Categorieën:UI







