
Lake character design
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
2D artist for games Instagram@sonjavanvuure
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
https://store.steampowered.com/app/1118240/Lake/ Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van […]
Developer: Wanted 5 GamesPublisher: AzerionMy Roles: Art Director, 2D artist, UI artist. Cook & Match Sara’s Adventure is a Match […]
For a personal project I’ve explored the theme of swamps and created several character designs with it, combining it with […]
Steamstore: https://store.steampowered.com/app/1118240/Lake/ Client: Gamious Publisher: Whitethorn Digital Year: 2018 until now Freelance project Project website: gamious.com/lake/ My role: Character Lead, […]
Client: tiger&squid Year: 2018 until now Freelance project Role: Art director and concept artist Team: lead and character modeler – […]
Client: Saatchi & Saatchi, Toyota Year: 2017 Made at: Mediamonks Role: Texture artist and prop designer Debuting at TechCrunch […]
Client: Gatorade Year: 2017 Made at: Mediamonks Role: asset creator, environment artist, illustrator and key artist. Gatorade: Fuel Force is a […]