
Lake character design
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
2D artist for games Instagram@sonjavanvuure
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
https://store.steampowered.com/app/1118240/Lake/ Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van […]
Client: Cartoon Network Year: 2017 Made at: Mediamonks Role: 2D game artist, Creature artist, Visual effect designer, Background artist Mighty […]
Client: Gatorade Year: 2017 Made at: Mediamonks Role: asset creator, environment artist, illustrator and key artist. Gatorade: Fuel Force is a […]
Client: LEGOLAND, VML Year: 2017 Made at: Mediamonks Role: Art director, asset creation Quest to LEGOLAND is a location-based adventure […]
Client: LEGO APAC Year: 2016 Made at: Mediamonks Role: environment concept artist, interface designer To launch LEGO Nexo Knights, MediaMonks […]
Client: Team 17, Tiger&Squid Year: 2015 Role: Key artist I’m very proud to announce that I had the honor to […]
I had the honor to create the coverart for the first printed edition of Control500, which will be exclusively available […]
Well, that was one intense weekend. I participated in the Global Game Jam this weekend, together with Emiel Kampen (Prrrpl), […]
Twinkle is created for Suncakegames. It has been released on several portals. Vuurig designed and created the game art for […]