Project Zoo – Visual Development
Client: Submarine, Zoo (Undisclosed)My role: Art Direction and background artist The following paintings and sketches are style and scene explorations […]
2D artist for games Instagram@sonjavanvuure
Client: Submarine, Zoo (Undisclosed)My role: Art Direction and background artist The following paintings and sketches are style and scene explorations […]
Er is geen samenvatting, omdat dit een beveiligd bericht is.
A study of one of my favorite masters of painting: Sargent.I tried to stay true to his approach of working […]
Client: GamiousPublisher: Whitethorn DigitalRelease date: November 2023My role; Character Art lead, concept artist, character texture artist I designed all of […]
Er is geen samenvatting, omdat dit een beveiligd bericht is.
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
https://store.steampowered.com/app/1118240/Lake/ Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van […]
Personal work – character designs
In 2012 Vuurig was asked by Fourcelabs to create a visual update for their game Friends. Friends is a collective […]