
Lake character design
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
2D artist for games Instagram@sonjavanvuure
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
For a personal project I’ve explored the theme of swamps and created several character designs with it, combining it with […]
Personal work – character designs
Client: tiger&squid Year: 2018 until now Freelance project Role: Art director and concept artist Team: lead and character modeler – […]
Zhu Bajie, Pigsey Sun Wukong, the Monkey King
Client: Saatchi & Saatchi, Toyota Year: 2017 Made at: Mediamonks Role: Texture artist and prop designer Debuting at TechCrunch […]
In september 2014 I met Sergi Brosa at an game/concept art festival (THU, Portugal). His work has continuously got me […]
Here at Vuurig we believe that you’re not a real Dutchman if you don’t know Fresku (same counts for De […]