Project Zoo – Visual Development
Client: Submarine, Zoo (Undisclosed)My role: Art Direction and background artist The following paintings and sketches are style and scene explorations […]
2D artist for games Instagram@sonjavanvuure
Client: Submarine, Zoo (Undisclosed)My role: Art Direction and background artist The following paintings and sketches are style and scene explorations […]
Er is geen samenvatting, omdat dit een beveiligd bericht is.
Er is geen samenvatting, omdat dit een beveiligd bericht is.
Client: GamiousPublisher: Whitethorn DigitalRelease date: November 2023My role; Character Art lead, concept artist, character texture artist I designed all of […]
Developer: Wanted 5 gamesPublisher and IP owner: JumboMy roles: Art direction, concept art and 2D asset creation (UI) Together with […]
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
For a personal project I’ve explored the theme of swamps and created several character designs with it, combining it with […]
Client: tiger&squid Year: 2018 until now Freelance project Role: Art director and concept artist Team: lead and character modeler – […]
Personal work – character designs
Zhu Bajie, Pigsey Sun Wukong, the Monkey King
Client: Saatchi & Saatchi, Toyota Year: 2017 Made at: Mediamonks Role: Texture artist and prop designer Debuting at TechCrunch […]