Project Zoo – Visual Development
Client: Submarine, Zoo (Undisclosed)My role: Art Direction and background artist The following paintings and sketches are style and scene explorations […]
2D artist for games Instagram@sonjavanvuure
Client: Submarine, Zoo (Undisclosed)My role: Art Direction and background artist The following paintings and sketches are style and scene explorations […]
Er is geen samenvatting, omdat dit een beveiligd bericht is.
Client: GamiousPublisher: Whitethorn DigitalRelease date: November 2023My role; Character Art lead, concept artist, character texture artist I designed all of […]
Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van der […]
https://store.steampowered.com/app/1118240/Lake/ Developer: GamiousPublisher: Whitethorn GamesGame Director: Dylan NagelLead Programmer: Luc ScholsTechnical Environment Artist: Jonathan van ImmerzeelLead Character Animator: Lionel van […]
Personal work
Client: Team 17, Tiger&Squid Year: 2015 Role: Key artist I’m very proud to announce that I had the honor to […]
In 2012 Vuurig was asked by Fourcelabs to create a visual update for their game Friends. Friends is a collective […]