Cook & Match: Sara’s Adventure

Developer: Wanted 5 Games
Publisher: Azerion
My Roles: Art Director, 2D artist, UI artist.

Cook & Match Sara’s Adventure is a Match 3 game where you can fix restaurants and make them succesful again. It contains a story, divided into chapters, with new characters being introduced in every chapter. The characters are drawn in 2D and the environment and match 3-elements are all 3D. I worked closely together with a team of young 3D artist to set up the style of this game and I made the 2D part of the game myself (UI and characters). For the style of the game, I checked with a panel of women that were part of our targetaudience.

Overview of UI work

FX design

For a match-3 game it’s very important to communicate the activities on the grid to the player. I’ve designed several visual effects, linked to different powerups and combinations of powerups. The design of the powerups and the effects themselves are based on cooking ingredients, chopping and cooking fires. The base of the effects is mostly blue and white, as it stands out well from the warm colored background. For all the assets in this game I’ve focused on readability by optimizing and grouping contrasts for different type of elements.

Every chapter of the story takes place in a different area. All area’s start in a messy, old state, which is meant to motivate the player to clean it up and make the area look good again.

Categorieën:Game Art, UITags: , , , ,

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Sonja

2d game artist from The Netherlands
Instagram: @sonjavanvuure

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