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sonjavanvuure

Sonja van Vuure
Amsterdam, The Netherlands
Instagram: sonjavanvuure
LinkedIn: Sonja van Vuure

A 2D game artist and art director that loves to make beautiful, engaging and communicative game art and work together with teams to create powerful experiences.

‘Sonja van Vuure is an artist with a great sense for style and art direction for video games. During projects she’s always amazingly fast and her art never disappoints (ask around!). As a colleague she always brings a positive mood to the team and knows how to communicate with every role.’ – Hernan Zhou (creator of Nom Cat)

I’ve got a big passion for games like Ori and the Blind Forest, Monument Valley, Year Walk, Child of Light and Sword & Sworcery EP. I like to work on games that can be described as visually iconic and original. Contributing to that passion is my knowledge in visual design (about which I teach on the HKU University of the Arts Utrecht) and painting skills, which make me able to pick up or create any style necessary to set the right tone.

I love to work together with people that are just as driven as me. As an art director I work from a goal oriented perspective. I translate the game design and main creative directions to goals that the game art needs to reach, so that the art will amplify the game experience and translates game design to a visual design that communicates well to the players. My personal goal as an art director is to make sure every artist feels safe and creative and is working towards the same vision.

Are you’re looking for a versatile, independent and driven 2d game artist or art director for your project or company? Then please contact me:

Sonja van Vuure
LinkedIn: Sonja van Vuure
Email: sonja.vuurig@gmail.com

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